Chris Evans Is CGI Skinny In Captain America: Another Look
I made a post a few months back on the skinny special effects used on Chris Evans from the new upcoming movie Captain America. The story of Captain America requires that the lead actor appear to be scrawny before he undergoes a government experiment in World War 2. After the process, the actor would need to appear to be muscular and tall. In the past they might have cast two different actors, but today they can use the latest in CGI special effects. Below are some screenshots that showcase the effects that transformed Chris Evans into a skinny wimp. The effects house and artists responsible for this did a terrific job.

Chris Evans Is Skinny Steve Rodgers
I’ve talked about how the process could’ve been done. I think any 3d animation was probably limited, but you never know. Things could be that good nowadays. I was definitely fooled by some of the 3d Armie Hammer effects in the Social Network movie. I think they definitely may have utilized some 3d tracking method to sync up footage of two different actors. It appears to me atleast to have been some very skilled compositing work that was used to give the illusion of Chris Evans as an extremely thin man. That is my best guess. However, I did mention that they created a 3d head of Armie Hammer in that Facebook movie. Could something similar have been done here?

Another screenshot of a very thin Chris Evans.
The answer is that yes, they could have cyberscanned Chris Evans head in 3d with a variety of expressions and phenomes in order to create a puppet for him to project his acting on. They then would place tracking markers on to a skinny standin double and have him act out the scene. This would then give the proper data to the 3d head for movement and camera positioning. The compositing guys would then have to combine the two elements together. This could end up very convincing if the 3d head were done correctly. It worked in the movie the Social Network, but I’m not positive it was used for Captain America. There appears to be much more action in some of the scenes here where as in the other movie it was mostly just acting. So for this one I’m stumped. I will say this though, if it i is a full 3d head being used in this movie, I’ve been completely fooled as right now I am fully convinced it is actually Chris Evans face doing the acting and it’s just slightly warped to fit the skinny double’s body. It’s hard to fool a 3d animator when it comes to special effects, but I’m sure that it will be done someday if it already hasn’t. One things for sure, I’ll be in the theater opening weekend to check out the effects in Captain America.
Posted in: 3d Special Effects
Tags: captain america, cgi, chris evans, effects
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on Tuesday, April 5th, 2011 at 6:34 pm and is filed under 3d Special Effects.
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admin April 23rd, 2011 at 9:03 pm
I’m pretty sure they are using a double. If you search internet, I believe there is a behind the scenes picture with the scrawny guy on the table before they raise him in the machine. I was taught 3d animation/modeling. We learned everything from compositing into live footage, making storyboards, concept art, everything you need to know to be able to do this stuff. I do not however work in the industry. I’d love to work in movies, but I’ve yet to construct a portfolio that would get me a job for that. They also take into consideration where you live. Being as I’m nowhere near California, I have alot going against me at the moment. Its not that I can’t or don’t know how to make similar effects. It’s a time issue. All these things require a bunch of time and to be honest I hate to work for for 2 hours and then stop for a day and come back later. When I work on a project i like to work around like 8-10 hours at a time so I don’t lose a feel for what i’m doing with little interruption as possible, but with a regular job I can’t really do that timewise. It’s a catch 22 as they say. Someday I’ll start posting some of my work on here. I’ve modeled a realistic head(no textures yet or sss),I’ve also done dinosaurs,trees, architecture and stuff like that, but I’d rather have a finished project before displaying so I can break it down piece by piece.